

So I'd like to suggest that one or two alternate configurations of the Covet be added to the techdemo in order to allow users to experiment with swapping parts and driving modified vehicles. With over twenty different vehicles currently in-game With only one unmodifiable vehicle, techdemo users have little to no idea if other vehicles will handle differently. Of course, the current techdemo makes it hard to experience at least two important selling points of Beamng.drive - Customizability and authentic driving dynamics. I'd like to suggest that future versions of the techdemo feature the ability to spawn more than one car at once. Kind of irrational given that my laptop met the tech specs, but I was still in the dark about how it would perform.

With only one Covet crashing on my screen, I was worried that any two-car collision in the full game would result in my computer crashing. I had examined the forums while I was using the techdemo, and the general consensus seemed to be that a greater strain was put on computers whenever more than one vehicle collided, and that certain vehicles were more CPU-intensive than others. The one question that really worried me while I was using the techdemo was "Is this an accurate representation of how my computer will perform with the full game?"
